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Kodi Docs 20.0
Kodi is an open source media player and entertainment hub.
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This is the complete list of members for CGUILabel, including all inherited members.
| CalcTextWidth(const std::wstring &text) const | CGUILabel | inline |
| CGUILabel(float posX, float posY, float width, float height, const CLabelInfo &labelInfo, OVER_FLOW overflow=OVER_FLOW_TRUNCATE) | CGUILabel | |
| CGUILabel(const CGUILabel &label) | CGUILabel | |
| CheckAndCorrectOverlap(CGUILabel &label1, CGUILabel &label2) | CGUILabel | static |
| COLOR enum name | CGUILabel | |
| COLOR_DISABLED enum value | CGUILabel | |
| COLOR_FOCUSED enum value | CGUILabel | |
| COLOR_INVALID enum value | CGUILabel | |
| COLOR_SELECTED enum value | CGUILabel | |
| COLOR_TEXT enum value | CGUILabel | |
| GetColor() const | CGUILabel | protected |
| GetLabelInfo() const | CGUILabel | inline |
| GetLabelInfo() | CGUILabel | inline |
| GetMaxWidth() const | CGUILabel | |
| GetRenderRect() const | CGUILabel | inline |
| GetTextWidth() const | CGUILabel | inline |
| OVER_FLOW enum name | CGUILabel | |
| OVER_FLOW_CLIP enum value | CGUILabel | |
| OVER_FLOW_SCROLL enum value | CGUILabel | |
| OVER_FLOW_TRUNCATE enum value | CGUILabel | |
| OVER_FLOW_WRAP enum value | CGUILabel | |
| Process(unsigned int currentTime) | CGUILabel | |
| Render() | CGUILabel | |
| SetAlign(uint32_t align) | CGUILabel | |
| SetColor(COLOR color) | CGUILabel | |
| SetInvalid() | CGUILabel | |
| SetMaxRect(float x, float y, float w, float h) | CGUILabel | |
| SetOverflow(OVER_FLOW overflow) | CGUILabel | |
| SetRenderRect(const CRect &rect) | CGUILabel | inline |
| SetScrolling(bool scrolling) | CGUILabel | |
| SetScrollLoopCount(unsigned int loopCount) | CGUILabel | inline |
| SetStyledText(const vecText &text, const std::vector< UTILS::COLOR::Color > &colors) | CGUILabel | |
| SetText(const std::string &label) | CGUILabel | |
| SetTextW(const std::wstring &label) | CGUILabel | |
| UpdateColors() | CGUILabel | |
| UpdateRenderRect() | CGUILabel | protected |
| ~CGUILabel()=default | CGUILabel | virtual |