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Kodi Docs 20.0
Kodi is an open source media player and entertainment hub.
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#include <KeymapEnvironment.h>
Public Member Functions | |
| ~CKeymapEnvironment () override=default | |
| int | GetWindowID () const override |
| Get the window ID for which actions should be translated. More... | |
| void | SetWindowID (int windowId) override |
| Set the window ID. More... | |
| int | GetFallthrough (int windowId) const override |
| Get the fallthrough window to when a key definition is missing. More... | |
| bool | UseGlobalFallthrough () const override |
| Specify if the global keymap should be used when the window and fallback window are undefined. More... | |
| bool | UseEasterEgg () const override |
| Specify if the agent should monitor for easter egg presses. More... | |
Public Member Functions inherited from IKeymapEnvironment | |
| virtual | ~IKeymapEnvironment ()=default |
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overridedefault |
Get the fallthrough window to when a key definition is missing.
| windowId | The window ID |
Implements IKeymapEnvironment.
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inlineoverridevirtual |
Get the window ID for which actions should be translated.
Implements IKeymapEnvironment.
Set the window ID.
| The | window ID, used for translating actions |
Implements IKeymapEnvironment.
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inlineoverridevirtual |
Specify if the agent should monitor for easter egg presses.
Implements IKeymapEnvironment.
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inlineoverridevirtual |
Specify if the global keymap should be used when the window and fallback window are undefined.
Implements IKeymapEnvironment.