#include <VisibleEffect.h>
◆ CAnimation() [1/2]
CAnimation::CAnimation |
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◆ CAnimation() [2/2]
◆ ~CAnimation()
CAnimation::~CAnimation |
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virtual |
◆ Animate()
void CAnimation::Animate |
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unsigned int |
time, |
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bool |
startAnim |
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◆ ApplyAnimation()
void CAnimation::ApplyAnimation |
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◆ CheckCondition()
bool CAnimation::CheckCondition |
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◆ Create()
void CAnimation::Create |
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const TiXmlElement * |
node, |
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const CRect & |
rect, |
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int |
context |
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◆ CreateFader()
◆ GetProcess()
◆ GetQueuedProcess()
◆ GetState()
◆ GetType()
◆ IsReversible()
bool CAnimation::IsReversible |
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const |
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inline |
◆ operator=()
◆ QueueAnimation()
◆ RenderAnimation() [1/2]
◆ RenderAnimation() [2/2]
◆ ResetAnimation()
void CAnimation::ResetAnimation |
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◆ SetInitialCondition()
void CAnimation::SetInitialCondition |
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◆ UpdateCondition()
The documentation for this class was generated from the following files: