#include <VideoSyncD3D.h>
◆ CVideoSyncD3D()
| CVideoSyncD3D::CVideoSyncD3D |
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void * |
clock | ) |
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inline |
◆ Cleanup()
| void CVideoSyncD3D::Cleanup |
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overridevirtual |
◆ GetFps()
| float CVideoSyncD3D::GetFps |
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overridevirtual |
◆ OnLostDisplay()
| void CVideoSyncD3D::OnLostDisplay |
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overridevirtual |
◆ OnResetDisplay()
| void CVideoSyncD3D::OnResetDisplay |
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overridevirtual |
◆ RefreshChanged()
| void CVideoSyncD3D::RefreshChanged |
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overridevirtual |
◆ Run()
◆ Setup()
The documentation for this class was generated from the following files: