#include <RendererBase.h>
◆ ~CRenderBuffer()
| virtual CRenderBuffer::~CRenderBuffer |
( |
| ) |
|
|
virtualdefault |
◆ CRenderBuffer()
| CRenderBuffer::CRenderBuffer |
( |
AVPixelFormat |
av_pix_format, |
|
|
unsigned |
width, |
|
|
unsigned |
height |
|
) |
| |
|
protected |
◆ AppendPicture()
◆ GetDataPlanes()
| virtual bool CRenderBuffer::GetDataPlanes |
( |
uint8_t *(&) |
planes[3], |
|
|
int(&) |
strides[3] |
|
) |
| |
|
inlinevirtual |
◆ GetHeight()
| unsigned CRenderBuffer::GetHeight |
( |
| ) |
const |
|
inline |
◆ GetResource()
| HRESULT CRenderBuffer::GetResource |
( |
ID3D11Resource ** |
ppResource, |
|
|
unsigned * |
index |
|
) |
| const |
|
virtual |
◆ GetView()
| virtual ID3D11View * CRenderBuffer::GetView |
( |
unsigned |
viewIdx | ) |
|
|
inlinevirtual |
◆ GetViewCount()
| virtual unsigned CRenderBuffer::GetViewCount |
( |
| ) |
const |
|
inlinevirtual |
◆ GetWidth()
| unsigned CRenderBuffer::GetWidth |
( |
| ) |
const |
|
inline |
◆ IsLoaded()
| bool CRenderBuffer::IsLoaded |
( |
| ) |
|
|
inline |
◆ QueueCopyFromGPU()
| void CRenderBuffer::QueueCopyFromGPU |
( |
| ) |
|
|
protected |
◆ ReleasePicture()
| void CRenderBuffer::ReleasePicture |
( |
| ) |
|
|
virtual |
◆ UploadBuffer()
| virtual bool CRenderBuffer::UploadBuffer |
( |
| ) |
|
|
inlinevirtual |
◆ av_format
| AVPixelFormat CRenderBuffer::av_format |
◆ bits
| int CRenderBuffer::bits = 8 |
◆ color_space
| AVColorSpace CRenderBuffer::color_space = AVCOL_SPC_BT709 |
◆ color_transfer
| AVColorTransferCharacteristic CRenderBuffer::color_transfer = AVCOL_TRC_BT709 |
◆ displayMetadata
| AVMasteringDisplayMetadata CRenderBuffer::displayMetadata = {} |
◆ frameIdx
| uint64_t CRenderBuffer::frameIdx = 0 |
◆ full_range
| bool CRenderBuffer::full_range = false |
◆ hasDisplayMetadata
| bool CRenderBuffer::hasDisplayMetadata = false |
◆ hasLightMetadata
| bool CRenderBuffer::hasLightMetadata = false |
◆ lightMetadata
| AVContentLightMetadata CRenderBuffer::lightMetadata = {} |
◆ m_bLoaded
| bool CRenderBuffer::m_bLoaded = false |
|
protected |
◆ m_bPending
| bool CRenderBuffer::m_bPending = false |
|
protected |
◆ m_height
| unsigned int CRenderBuffer::m_height |
|
protected |
◆ m_heightTex
| unsigned int CRenderBuffer::m_heightTex |
|
protected |
◆ m_sDesc
| D3D11_TEXTURE2D_DESC CRenderBuffer::m_sDesc {} |
|
protected |
◆ m_staging
| Microsoft::WRL::ComPtr<ID3D11Texture2D> CRenderBuffer::m_staging |
|
protected |
◆ m_width
| unsigned int CRenderBuffer::m_width |
|
protected |
◆ m_widthTex
| unsigned int CRenderBuffer::m_widthTex |
|
protected |
◆ pictureFlags
| unsigned int CRenderBuffer::pictureFlags = 0 |
◆ pixelFormat
| AVPixelFormat CRenderBuffer::pixelFormat = AV_PIX_FMT_NONE |
◆ primaries
| AVColorPrimaries CRenderBuffer::primaries = AVCOL_PRI_BT709 |
◆ stereoMode
| std::string CRenderBuffer::stereoMode |
◆ texBits
◆ videoBuffer
The documentation for this class was generated from the following files: