CPixelShader.
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#include <Shader.h>
◆ CPixelShader()
kodi::gui::gl::CPixelShader::CPixelShader |
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default |
◆ ~CPixelShader()
kodi::gui::gl::CPixelShader::~CPixelShader |
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inline |
◆ Compile()
bool kodi::gui::gl::CPixelShader::Compile |
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const std::string & |
extraBegin = "" , |
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const std::string & |
extraEnd = "" |
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inlineoverridevirtual |
◆ Free()
void kodi::gui::gl::CPixelShader::Free |
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inlineoverridevirtual |
◆ Handle()
GLuint kodi::gui::gl::CPixelShader::Handle |
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inlineoverridevirtual |
◆ m_pixelShader
GLuint kodi::gui::gl::CPixelShader::m_pixelShader = 0 |
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protected |
The documentation for this class was generated from the following file: